Category: Mods

  • BetterPUGs

    Team locking and balancing tools for admins, better scoreboard and spectator overlay all baked into one mod!

    • Team locking
    • Click a player on the scoreboard to swap their team or force to spectate
    • Spectators on scoreboard
    • Damage and ADR on scoreboard
    • Spectator overlay (works on all team modes)
  • Goldrush: Revived

    A custom gamemode for MORDHAU based on a concept by streamer Stouty

    Maps:

    • GR_Original
    • GR_Totenwald
    • GR_Dust2
    • GR_Arid

    Features:

    • Full economy system with rewards for kills and bags captured
    • Custom round system
    • Fully custom UI elements
    • Buy menu
      • Sell feature for items accidentally purchased at the start of the round (inspired by CS / VALORANT)
      • Armour purchasing
    • Ping system on Middle Mouse
      • Each player is assigned a colour at the start of the game, and their pings are shown in their assigned colour.
  • WMMR Scoreboard

    Worked with WMMR (community ranking system) to integrate MMR and custom rank images on skirmish and deathmatch gamemode scoreboards for MORDHAU.

  • Battle Royale Map Packs

    To extend the life of the gamemode for custom servers in MORDHAU – partially commissioned.

    BR Map Pack 1 (Vanilla):

    • BR_Arid
    • BR_Castello
    • BR_Camp
    • BR_Crossroads
    • BR_Dungeon
    • BR_Dungeon_Mini
    • BR_Grad_Mini
    • BR_Feitoria_Mini
    • BR_MountainPeak
    • BR_MountainPeak_Mini
    • BR_ThePit
    • BR_Taiga_Mini
    • BR_Tourney
    • BR_Tourney_Snow
    • BR_Totenwald
    • BR_Totenwald_Mini

    BR Map Pack 2 (Demon Horde):

    • BR_DemonCastello
    • BR_DemonDungeon
    • BR_DemonGrad
    • BR_DemonMountainPeak
    • BR_DemonFeitoria
    • BR_DemonFeitoria_Mini
    • BR_DemonFeitoria_Mini2
    • BR_DemonTaiga
  • Headquarters

    Gamemode inspired from COD remade in MORDHAU

    Random points are selected each time
    – Once a team captures the point, their respawns are disabled until the point is neutralised or the point has been held for 50 seconds
    – 150 points to win

    Maps:
    HQ_Noria

    HQ_Tourney

  • swiift’s Comp Mod

    Many changes to MORDHAU to better accommodate competitive play.

    Mechanic changes:
    – Chambers disabled
    – Jump kick removed
    – Kick feint removed
    – Kicks no longer flinch release
    – Consecutive feints (feints done within 1350ms of each other) cost an extra 5 stamina.
    – Health regen disabled in SKM
    – Combo after miss disabled

    Value changes:
    – All parries are now 325ms (kite shield, round shield etc down to default value)
    – Stab feint window nerfed to 70% of windup
    – All strike feint windows nerfed to 92.5% of windup
    – Lower strike’s angle has been greatly reduced
    – Added a weapon release cap of 475ms. Weapons with a release timing of lower than this are unchanged.

    QOL additions:
    – SKM score overlay
    – Feint window overlay

    Banned perks/items:
    – Tank
    – Flesh wound
    – Healing items

    Maps:
    FFA_Moshpit_Comp
    SKM_Moshpit_Comp
    FFA_Yard_Comp
    SKM_Yard_Comp

  • Chivalry: MW Weapon Ports

    These are ports into the VR sword game “Hellsplit Arena”.

  • COD to MORDHAU Map Ports

    These are quite old and likely should be redone at some point as some assets are broken, but this was my first entry into modding for MORDHAU.

    “Hijacked” from Black Ops 2

    “Highrise” from Modern Warfare 2 (2009)